The explosive final novel in the Endgame trilogy.
Two keys have been found. The strongest Players are left. One final key remains to win Endgame and save the world.
For Sarah, Jago, Aisling, Maccabee, Shari, An, and Hilal, Endgame has reached its final phase. The third key, Sun Key, is all that stands between one Player saving their line - or perishing along with the rest of the world. And only one can win.
West Bengal, India: Maccabee is playing to win. He has Earth Key and Sky Key, and he is determined to find Sun Key. But in Endgame fate can turn in the blink of an eye. He must play carefully. He must watch his back.
Kolkata, India: An Liu is playing for death. His goal: stop Endgame and take the world down with him.
Sikkim, India: For Aisling, Sarah, Jago, Shari, and Hilal, their mission is to stop Endgame. Sun Key must not be found.
No matter what they're playing for, all of the remaining Players have one thing in common: They will end the game, but on their own terms.
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- N. Santos
No. Maybe I'm setting the bar too high, since I'm an adult reading a young adult book. Maybe the greatness of Harry Potter, Hunger Games et al, have spoiled it for the other books in this genre.
The narrator has a lisp. Impressive diversity of voices, but still tough to listen to.
There are no scenes to cut, just story to add.
You're kind of trapped into listening to this if you've done the first two. But at the end of it all, one realizes the author(s) are actually only good at writing fight scenes. The fight scenes were great, but the story is silly and character development almost nonexistent. Plot holes you could drive a truck through. Characters introduced and killed for no apparent reason. Characters acting contrary to their described abilities and inclinations. The list goes on...