This program includes a bonus interview with the author.
Welcome, welcome to Caraval - Stephanie Garber's sweeping tale of two sisters who escape their ruthless father when they enter the dangerous intrigue of a legendary game.
Scarlett has never left the tiny island where she and her beloved sister, Tella, live with their powerful - and cruel - father. Now Scarlett's father has arranged a marriage for her, and Scarlett thinks her dreams of seeing Caraval, the faraway once-a-year performance where the audience participates in the show, are over.
But this year Scarlett's long dreamt of invitation finally arrives. With the help of a mysterious sailor, Tella whisks Scarlett away to the show. Only as soon as they arrive, Tella is kidnapped by Caraval's mastermind organizer, Legend. It turns out that this season's Caraval revolves around Tella, and whoever finds her first is the winner.
Scarlett has been told that everything that happens during Caraval is only an elaborate performance. But she nevertheless becomes enmeshed in a game of love, heartbreak, and magic with the other players in the game. And whether Caraval is real or not, she must find Tella before the five nights of the game are over, a dangerous domino effect of consequences is set off, and her sister disappears forever.
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Fantastic narration but *very* purple prose
I loved the narrator. The plot had real potential but it often felt like certain plot points were repeated over and over and other aspects that needed more explanation were ignored. The flowery (often nonsensical) descriptions really started getting on my nerves.
I was enchanted with the first two or three instances of her flowery descriptions, savouring them since they were so unique. But I soon realized these were not judiciously sprinkled throughout the story, they were crammed into every nook and cranny -- pretty much everything was described so flamboyantly it was ridiculous.
It seemed like the reader was meant to assume the main character had some special trait or skill that allowed her to taste/smell characteristics that most people simply see. It would have been nice to have spent some time learning more about that aspect of the character instead of the repetitious 'woe is me' over her missing sister.
I fell in love with Rebecca Soler when I got hooked on the Lunar Chronicles. She does amazing voices that never leave any question about which character is speaking. She hits the sweet spot for me -- never grating but not so soothing that I get distracted or doze off. She's one of my very favourite narrators.
It would be impossible to make this into a movie until real smell-o-vision is invented. Too much of the book relies on the way the scenery smells and tastes.
If you found Alice (of Wonderland fame) to be an annoying, tedious character it's likely you'll think the same of Scarlett.
great for the early-teen girl
Great premise for the book, but for me it was too easy to see what was coming and the plot didn't hold together too well. The Venue for the game was poorly developed--it's one of those books where conveniently whenever the plot needs to need something extraordinary, it magically exists in this world. the game never seems to be adequately explained. how is this such a sought after past-time?
I don't think i'd read another, but might suggest her to nieces and nephews
might work really well as a movie
- Miles r Cook