Level Up Your Life

  • by Steve Kamb
  • Narrated by Cassandra Campbell, Christian Rummel, Jonathan Davis
  • 6 hrs and 49 mins
  • Unabridged Audiobook

Publisher's Summary

For the past five years, Steve Kamb has transformed himself from wannabe daydreamer into a real-life superhero and actually turned his life into a gigantic video game: flying stunt planes in New Zealand, gambling in a tuxedo at the Casino de Monte-Carlo, and even finding Nemo on the Great Barrier Reef. To help him accomplish all of these goals, he built a system that allowed him to complete quests, take on boss battles, earn experience points, and literally level up his life.
If you have always dreamed of adventure and growth but can't seem to leave your hobbit hole, Steve's book, Level Up Your Life, is for you. He will teach you exactly how to use your favorite video games, books, and movies as inspiration for adventure rather than as escapes from the grind of everyday life. Hundreds of thousands of everyday Joes and Jills have joined Steve's Rebellion through his popular website, NerdFitness.com, and leveled up their lives - losing weight, getting stronger, and living better.
In Level Up Your Life, you'll meet more than a dozen of these members of The Rebellion: men and women, young and old, single and married, from all walks of life, who have created superhero versions of themselves to live adventurously and happily. Within this guide, you'll follow in their footsteps and learn exactly how to:


Create your own Alter Ego with real-life super powers
Build your own Epic Quest List, broken into categories and difficulty levels
Hack your productivity habits to start making progress
Train your body for any adventure
Build in rewards and accountability that will actually motivate you to succeed
Travel the world freely (and cheaply)
Recruit the right allies to your side and find powerful mentors for guidance

Adventure is out there, and the world needs more heroes. Will you heed the call?

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Customer Reviews

Most Helpful

I purchased the book, now I have to buy the site?

I like the concept of gamifying my life and I found the book to be inspirational for that. I went on the website to create a character and I was definately stoked on that and wound up inputting a lot of goals and quests to accomplish. I liked the set up and the way it feels like an actual role playing game. After doing a few quests I looked at my character experience, and nothing changed; I was still at zero. Why? so... I dig a little deeper only to fimd out that in order for my character to recieve the experience points I earned, I have to buy an expensive subscription to the NerdFitness community. I immediately lost respect for the author and found another platform that is free, to gamify my life and now I am using it happily. If I purchased a book telling me how I can get started with improving my life, why is it assumed I have a bunch of cash on hand to throw at the subscription to a fitness community? Dissapointed that the book turns out to be a commercial for yet another "improve your life by doing this" product... Why is the purchase of the book and the time spent reading it not enough to earn this important subscription? Oh well at least it was a bridge to an alternative product that does similar things. sad I wasted my time inputting everything on the site though for no reason.
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- Donna

A Ripoff of The Nerdist Way?

If you've ever read "The Nerdist Way" by Chris Hardwick, then you've read this book. In many ways it actually feels like a ripoff. Kamb is entitled to write his own nerdy self-help book, but he uses many of the same ideas and pop culture references as Hardwick did in his 2011 work. Worse yet, Kamb's writing lacks any personality, while Hardwick comes off as a likable and funny guy.

Kamb passively cites Hardwick as a source of "inspiration" for this novel. Take from that what you will.

The narrator spoke with enthusiasm, but something in his tone made me feel like he was trying to sell me something. There was an air of disingenuousness about him, though that may have been more the tone of the book. Also: there are a few times two other performers narrate small parts of the book. These parts are very dry and don't match the tone at all.

Overall, this book felt contrived. It's worth a read if you didn't get enough of this idea from "The Nerdist Way," but be warned that it feels phony most of the time.
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- JESSE DURONA

Book Details

  • Release Date: 03-08-2016
  • Publisher: Audible Studios