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Publisher's Summary

Sometimes the past is best left buried....
For Talmir Caru, the world has left him little choice. With his people balanced on the knife-edge of a war beyond reckoning, the Captain of Hearth must brave the deserts of his ancestors to find the power left buried there - a power that could provide the Emberfolk their only hope should their wayward champions fail.
They say the Faey can hurt as easily as heal.
Iyana Ve'Ran, living legacy of the Faey Mother, is beginning to tap newly discovered powers of her own. While her lost sister seeks to put an end to the War of Sages, Iyana just wants to put the world she loves back together again. But some things must be broken before they can mend.
They say only death waits beneath the sands.
Despite deep misgivings about returning to the Embers' ancestral home, Karin Reyna, First Runner of Last Lake, has sworn to keep his companions alive throughout their journey. In so doing, he will rediscover what made his a name for stories before their time.
©2017 Steven Kelliher (P)2018 Podium Publishing
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Customer Reviews

Most Helpful
2 out of 5 stars
By M. Paddon on 04-03-18

Worst of the series.

This book suffers from the same issues as I had with the second one, only in a worse way. And that is that the characters are utterly dumb, usually to suit the plot or delay you learning too much before the author wants to reveal it.

It's not just the stupid dialogue though, but some of the situations that boggle the mind as to the chance of it happening like they do. For example they follow the same pattern as book two where they are happy to walk into an even more obvious trap than book two, and the Sage even says, "Just because an enemy wants you to to be there, doesn't mean it's a reason not to be." Yes, it absolutely is. You may not have read the art of war, but still if an enemy wants you at a location and you have no idea why, or what they have planned then just showing up is moronic. More so when they plan of the enemy is so blatantly obvious a five-year-old child would work it out, and certainly every reader will an age before the characters do. Heck they are still clueless when it is happening and are asking what is going on.

Another example would be what happens to the character Seth, which I won't ruin in case you read it, but for sure you will think he is the dumbest idiot in creation like I did. Nobody would be so idiotic as to do what he does given what they already have glaringly proven. And his surprise is mystifying to me.

The whole first half of the book was the worst though, as the entire cast of characters grated on me horribly. They show up in someone else's domain, get invited in, fed and watered and then act with the worst cases of arrogance, rudeness, condescension and hypocrisy that it is hard to read. As they accuse the Sage of hiding, despite the fact they ran away and hid for a century as a people. They rubbish their reasons for being there even though they don't know what they are, or have any real picture of what is going on in the world themselves. And when they are disagreed with enough they threaten their hosts with violence.

It takes till the end of this book before we get any answers as to what the world apart is, or information about how the Sages got their powers etc. and that is too long. Characters in the books have avoided asking questions even when there have been glaring points they should have and would have asked them in reality. In fact they usually commit to violent action when someone is talking, rather than listen to what they said and ask a question. Happens in this book just like it does with Cole in book two. All in all this could be good, but just has too many flaws for me.

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