King Gelleran is facing a dilemma. The dangerous dark elf he holds captive and uses as his protection from the neighboring country of Kerbia has drawn the attention of Welmar, a kingdom even more powerful. The Welmarians have offered a generous sum for the prisoner; refusing the offer could mean war.
As the king tries to find a way to handle this, he learns a devastating news: Things are not as they appeared, and the prisoner he thought securely jailed is playing a game of his own, threatening vengeance if it's not played by his rules.
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