Forged in the fires of conflict, the Iron Kingdoms is a fantastic realm where the combined power of magic and technology thunders across a landscape shaped by war. Dominating the field of battle are rare individuals who have mastered both arcane and martial combat and who boldly lead mighty armies in the ongoing struggle to claim victory over these ancient lands.
Three men who would be king threaten to sunder a kingdom, provoking a war that will drown its lands in blood.
Amid the backdrop of a new Cygnaran civil war, the fate of the kingdom depends on the outcome of a covert struggle between two powerful warcasters - the gun mage Allister Caine and the mercenary warlord Asheth Magnus. Caine faces a moral quandary as he seeks to kill the bastard son of Cygnar's former king, knowing he must end an innocent life to preserve the peace. But Magnus is equally determined to see the bastard crowned as king - and is willing to kill anyone who gets in his way. Regardless of who emerges the victor, the blood of kings must be spilled to end an otherwise interminable war.
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Family squabbles with Warjacks
Clark's narration really brought the characters to life. No offense to Doug Seacat but his prose isn't always the most engaging (world-building is definitely his strong suit).
I enjoyed the scene where the former ranger, now spy, was tracking targets through the city.
Drake McBain, the mercenary commander. His constant talk about contractual details and payment brought a much needed levity to the fairly serious story of a kingdom in the midst of a succession crisis/civil war.
- Roy Daniel Paddock
good Cygnar story for the new edition
- Adam B.