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Publisher's Summary

Five years ago Corin Cadence's brother entered the Serpent Spire - a colossal tower with ever-shifting rooms, traps, and monsters. Those who survive the spire's trials return home with an attunement: a mark granting the bearer magical powers. According to legend, those few who reach the top of the tower will be granted a boon by the spire's goddess.
He never returned.
Now it's Corin's turn. He's headed to the top floor, on a mission to meet the goddess.
If he can survive the trials, Corin will earn an attunement, but that won't be sufficient to survive the dangers on the upper levels. For that he's going to need training, allies, and a lot of ingenuity.
The journey won't be easy, but Corin won't stop until he gets his brother back.
©2017 Andrew Rowe (P)2017 Podium Publishing
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Customer Reviews

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By CJinMD on 08-07-17

Great listen!

A story that keeps you waiting to see what's next as the potential is endless and the character development is really good. Of course Nick Podehl's narration is stellar as usual. Can't wait to listen to the next book in the series!

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13 of 13 people found this review helpful

By Jason on 08-28-17

Listen to tons of fantasy. Easily my favorite of the year

Listen to tons of fantasy. Easily my favorite of the year and possibly before that. I started reading because I like the narrator and quickly got super into this specific story and now listening to authors other books. I cannot wait until the next in this series comes out it was just sooo good.

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5 of 5 people found this review helpful

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Customer Reviews

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By Amazon Customer on 07-31-17


Tower is interesting, the magic is well thought out with good rules and it keeps you on your toes. great ending to book one 1. loved it

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8 of 8 people found this review helpful

By Joe on 08-05-17

Fun "D&D" style adventure.

I really enjoyed this. If you like coming of age stories where a protagonist has to apply problem solving to overcome difficult situations and underdog encounters then you will probably like this.

The style is a bit unique, and I can see a huge influence from D&D or similar. The majority of the "fights" are dungeon type encounters, and other puzzle rooms reminiscent of games and tabletop gaming.

I really enjoyed it, but I could see some might have issues with the pacing in the middle-end of the book.

The narrator was excellent.

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7 of 7 people found this review helpful

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Customer Reviews

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By Brenton Roberts on 09-12-17

great story and charecters but .....

its a great book with a fun story but the author repeats details ALOT. i think it needs to have a bit more faith in the listeners memory for major details

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4 of 4 people found this review helpful

By Daniel on 08-31-17

The Name Of The Wind meets The Maze Runner

Rather than swishing a wand and having all sorts of crazy magic spring out of it, this is a world in which magic and the products of this magic are a tradeable resource, and those lucky enough to weild it will inevitably battle to weild larger amounts and more complex versions of it to improve both their wealth and standing within society. It sets up an interesting dynamic at the university, where everyone is not just concentrating on learning how to use their various types of magic, but battling to gain access to more magic than their peers.

As most young adult books tend to, this story has about 40 hours of reading/listening crammed into half of that so as to not lose the attention of the young adult reader/listener. This isn't a terrible thing, but in the end you are left wondering what might have been, had the author fleshed out some of those ideas a little. Still, not everyone is prepared to sit through 40-50 hours of listening to get through a book, and to cut some of the fringe scenes in favour of an action-packed story could be a winning combination. Reservations though I might have, I am sufficiently hooked and will be continuing on with the series.

Nick Podehl narrates the book in his own well known style. He has this elastic, cartoonish voice which means that the lead character is reminiscent of the likes of Hiccup from How To Train Your Dragon, Hiro from Big Hero Six, or even Jim Lake from Trollhunters. As a result of this, I haven't been able to shake the CGI cartoon imagery from my minds eye, and the whole story plays in my head as a computer generated, animated movie rather than a live-action one. There are worse things that could happen, and there is always a chance that I'm just a crazy person who sees weird things.

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3 of 3 people found this review helpful

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