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Publisher's Summary

Aaron Hope plays video games, like a lot, just not professionally. When he entered the EpiX! Games! PVP World Championship on a lark, this college senior never expected to make it to the final round, nor to get drugged and shoved into the alpha test for World of Ruul.
The premise for this virtual reality MMO is simple. Find all eight treasures scattered throughout the world before the maelstrom's forces devour everything in sight. The only catch? You can't log off, and if you die...well, let's just say what happens in the game doesn't stay in the game.
©2017 Jason Cipriano (P)2017 Jason Cipriano
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Customer Reviews

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By Stardrifter on 03-10-17

Fun times!

So, I don't have a toooon of experience within this genre, but what I have read is very similar in some way to either Sword Art Online, .hack, The Matrix, or Ready Player One. This one isn't too different from those in the basics either. It even uses RPO as a reference at one point. I knows what it is, and I liked that about it.

In this story, a college senior is drafted into saving the world from a nearly-sentient virus by being very good at a video game that was expressly made to mirror the game that the virus itself has created. So, it's got some common tropes in this genre, which is not necessarily a bad thing. There's only so far you can go to make 'this is a virtual-reality MMORPG except that it's actually real on some level so don't die or you'll really die' seem different, you know? For me, first and foremost, how entertaining a novel (of any genre) is to me is always the most important factor. I appreciate good writing when I find it, and super-original ideas, but if a story is compelling and told in a compelling way, I'll enjoy it all the same. Even if it uses tropes that are very familiar to me. If it has characters that I like and that I root for, chances are that I'm going to not hate it.

Anyone who reads my reviews regularly (and I can't imagine that anyone actually does >.>) will know that I love it when books reference my favorite things in enjoyable ways. So, this book pretty much wins on that front right from the beginning. In chapter one we get a character that is cosplaying Tifa Lockhart, red gloves and all, so I did a little 'heheeee!' because FFVII is absolutely among my favorite games of all time. Plus, it's from my generation, and so there's something specifically for someone who grew up or lived through my generation to relate to.

Anyways, I mostly enjoyed my time with this book. Aaron was an enjoyable character and I quite liked his adventures in leveling. He is absolutely foul-mouthed (like me!). He references a lot of real life things that I also like (Diablo, Penny Arcade, Star Wars, Skyrim, etc, etc, etc.) so my inner (and outer) nerd nearly always had an opportunity to have a little smile of recognition. These sorts of things make parts of the story you would think are boring (like level-grinding) not actually as boring as actual level grinding is. George the Bunny was also a pretty good character, though there were times that I thought he was a bit over-the-top. Ok, a few times... but I still appreciate a bunny who swears that much.

This was a pretty easy listen, because it was quick, and I never found it to be overly plodding, even during the level grind, but it was an easy listen because Nik Magill nails the narration. I liked Nik's narration of one of my favorite books ever, and so seeing his name on this one made me very excited to have a listen. He did a real great job with this one and I enjoyed my 8 or so hours with it. I will definitely put 'listening to books Nik Magill narrates' on my to-do list. As I said in my review of the last book I listened to him narrate, his voice is mesmerizing. This sounds a bit like I'm fangirling (and I guess I am in a way?), but I actually mean this as in his voice hits a note, or a timbre or a tone or whatever it's actually called that just sounds.... nice. I like some narrators because I love the accents they can do, or I love the accents they have. I like this one because I just like the sound of his voice. *shrug*

My one criticism that I can think of is that Dora, the merchant (and one of only 3 women that Aaron ever meets throughout the book) was ridiculous. She's a merchant. Her job is to buy trash items and sell some potions. So, my eyes rolled as far as they could go when the first thing out of her mouth was something along the lines of 'Hey there big boy... how can I heeeeellllp you?' *touchy touchy* (paraphrasing, but you get the idea). I'd have ignored it, but then she did the same thing to Player Two as soon as she met him. Having her just buy some trash instead of the more or less 'oh sure, I'll buy your goblin swords, but first can I have a go at your +69 Staff of Penetration?' out of nowhere for no reason would have gone over better.

Thankfully, other than Dora, this book has 2 other capable women (that's actually a lot for a LitRPG in my experience), Darkheart, who is a Paladin and the leader of the 'We need to beat the Maelstrom!' initiative, and Jo, a pink-haired sassy blacksmith. I actually really liked Jo, but she was only introduced within the last 20 minutes or so. So, we'll see what happens with her in the future perhaps.

(I was given a free copy of this audiobook by the author in exchange for an honest review.)

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14 of 16 people found this review helpful


By Jenniferk on 02-25-17

A nice surprise and very addictive

Would you listen to Soulstone: Awakening: A LitRPG Novel again? Why?

I would listen again since by the end of the book I was better acquainted with the subject matter and will probably hear things I may have missed the first time around. I haven't heard many litRPG books and I don't play the games. I found out that I didn't need to be familiar with gaming to get into the story quickly. It's main plot is easy to follow and it felt like I was reading a regular supernatural book. There is plenty of humor and since the characters are learning as they go through the story I was pulled along quite easily. The author expertly crafted a world and characters that are unique and engaging. I really enjoyed this take on the genre and would recommend it to any fantasy reader. My only disappointment was that there isn't a book two yet. <br/>This book was given to me for free at my request and I provided this voluntary review

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4 of 4 people found this review helpful

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Customer Reviews

Most Helpful

By David on 05-08-17

Suprisingly brilliant

I cannot explain why I was not originally keen to buy this book. Maybe it was the description. Maybe it was the cover art. Maybe it was the fact that the Author has written many other genres than RPGLIt. However, the delay in picking up this book was totally my loss. It is excellent.

I have spent half the day at my desk pretending I was on a conference call listing to the end of this book. it is witty, clever, funny and downright entertaining.

These books are often power leveling crazy, saving the world or some lame attempt to be an anti hero whilst still of course being a hero. Here it is quite different, even though he is a bit of a hero!

The characters are great, (love George and his attitude) well thought out and with some real identity. Plot good, could do with a tiny bit of pacing work perhaps, but that is me being very picky and also you wont believe me if I don't find some small fault.

if you are the shy retiring type then there is a fair bit of swearing, but it is in context and in no way appears to be overdone.

In short go get the book. I will now have to see if I like his other books now!!!

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1 of 1 people found this review helpful


By john woods on 02-27-17

a fun lit rpg romp <br />good fun but at a cost <br />

I enjoyed it a fun rpg lit novel well narrated but I think 9.99 per book would be fair I don't think £50 PLUS IS FAIR for the series while I love these easy to listen to novels the cost out weighs the experience - audible needs to at the least sell a set at a discount some are way way overpriced otherwise I will stick to reading the book

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