Regular price: $19.95
Buy Now with 1 Credit
Buy Now for $19.95
Imagine his surprise when a Sleeper ship suddenly arrives on the RIM, and he learns that the thousands of alien Sleepers are all children! While making that known has already gotten RIM confederacy realms fighting, the real hidden problem is the secret that a virus infects the alien Sleepers.
Finding out the Sleeper's secret is one thing but the news of what that virus could bring to the RIM and what it might do is the real reason that a powerful RIM royal realm wants to enslave the alien Sleepers.
When Captain Scott realizes that another RIM planetary realm has also learned what the virus could be worth, they too try to take over the Sleeper ship and that means that Tanner can't as per usual self-medicate with Scotch but instead has to overcome the RIM's adversaries and somehow save the alien Sleepers too!"
Customer ReviewsMost Helpful
By Walt Snider on 04-01-16
A mix of video game and book cliches
What would have made Sleeper Ship better?
Original concepts. This book copies several other stories' and video games' concepts and even names of technologies.
What do you think your next listen will be?
Nothing by this author.
Which character – as performed by Eric Martin – was your favorite?
I think the tribals on the sleeper ship were nicely done.
You didn’t love this book... but did it have any redeeming qualities?
Even though there were copied concepts, they were fleshed out pretty nicely.
Any additional comments?
If you write a book, and you copy technologies and other concepts, at the minimum, change the names.
1 of 1 people found this review helpful
By Striker on 03-15-16
Very Good First Contact Storyline
This was another one of those audiobooks that I listened to through the night just to finish. I thought it sounded interesting from the description, but you can never fully appreciate how good it will be until you dive in.
This had a little bit of everything... Politics, space tactics, and a first contact scenario. First contact stories tend to be my favorite for some reason, and this one didn't disappoint.
I started with this book (the second in the series) but the author did a decent job with making this its own independent story. There were a few references to the previous book that were brief in the beginning, but I didn't feel at all lost.
The story begins with a drunken Captain beginning what is meant to be a punishment mission repairing sensor stations on the border of the Confederacy. One of the stations they are repairing previously detected a very large ship traveling at slower-than-light speeds, but was unable to report the find due to damage. When they finally catch up to the gargantuan ship, they discover that it is a "sleeper ship" (similar to another previously encountered decades prior) with thousands of aliens in cryogenic suspension fleeing their home world.
With multiple factions out to claim the new colonists, their technology, and their secret to long-life that could prove priceless, the Captain must mediate and provide a voice of reason through the hostile (and sometimes violent) negotiations for resettlement of the colonists.
Narration was good as well. In my opinion, a good narrator never distracts from the story. If I'm not distracted by strange voices or mispronunciations (which to be honest is all to often), I usually give 5 stars. This is the case with the narrator in this book.
I received a free copy of this audiobook from the author, publisher, or narrator in exchange for an unbiased review. I was NOT required to write a positive review and this reflects my honest opinion of the work.
11 of 16 people found this review helpful