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Publisher's Summary

Tad Lonnerman is having a crappy day stuck in crappy traffic late to a crappy meeting. On the bright side, his game development career is the only non-crappy thing he has going for him, so life isn't all bad.
At least until he dies.
Now Tad finds himself uploaded to a beta test of Haven, an unannounced hyper-immersive MMO where the dead have a second chance at life. It's not virtual reality, it's digital reality. A true afterlife online.
Except Haven isn't exactly blissful paradise. Tad bumbles into a pagan blood feud, crosses paths with fallen angels, and gets lied to by saints. His only allies? A frat boy with a penchant for dying and a pixie who won't give him the time of day.
Second chances be damned. All Tad wants is to return to his old life, and he'll do anything for the opportunity. Even make a deal with the devil.
©2017 Domino Finn (P)2017 Domino Finn
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Customer Reviews

Most Helpful

By Andrew Smith on 10-18-17

I’m definitely equally as addicted to this new series as one can be!

Just as countless MMORPG’s have captured the hearts and minds of many of us, this series will have you staying up late and shirking your duties just for a taste of escape. Tad (Talon) is by far one of the most entertaining main characters I have experienced in my audible journey. One instantly empathizes with him and feels the twists and turns in real life as he does in this DR environment. Beautiful concept, excellent writing, imaginative storyline, and inventive use of the MMORPG genre.

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6 of 6 people found this review helpful

By Eddie on 12-28-17


What did you like best about Reboot? What did you like least?

I like the overall idea that was presented as the foundation for the plot. Additionally, some of the ideas or concepts that was tied into the story was fairly funny.

Has Reboot turned you off from other books in this genre?

No, just this series.

Which scene was your favorite?

The duel in the arena.

Did Reboot inspire you to do anything?


Any additional comments?

I find it fairly hard to believe that MC was a game developer. For someone who is a game developer the MC made some decisions that doesn't seem accurate to me. For example) the scene where he gives a beggar a coin with full expectation of a quest/reward or the scene where he walks into a shop and begins breaking pots at random. While in games these concepts can be a real thing the way the MC does not logical assess the situation or even just ask his friend does not seem like a probable action or way of thinking a developer with years of experience would take.

I understand what the author wants to do with the whole "don't make deals with the devil" theme, but the consistent emphasis on the theme I feel is unnecessary. As the reader I already understand what happened/is happening the first time you mentioned it. It wasn't as clever as it could have been.

The lore that was used to help with the final scenes was sub-par. A cryptic poetic message that tells the MC to do what they were already doing in the first place doesn't make a good reveal or realization.

For the sake of not spoiling too much for those that still want to read it I will just say that the ending is cliche.

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3 of 3 people found this review helpful

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