Patch 17 : Realm of Arkon

  • by G. Akella
  • Narrated by Zach Villa
  • Series: Realm of Arkon
  • 9 hrs and 53 mins
  • Unabridged Audiobook

Publisher's Summary

A new update arrives to the ultra-popular online game, Realm of Arkon. With Patch 17, the level of immersion experienced by players in their gaming capsules has made virtual reality indistinguishable from the real world. But every gamer's dream becomes a nightmare for Roman Kozhevnikov after he gets confined to Arkon against his will. And not just to Arkon, but to its deadliest zone - Demon Grounds. Playing - or rather living - as his character Krian, it's not just about survival for Roman. He longs to exact revenge for his banishment to the virtual world where the sensation of pain has reached 100 percent...

More

See More Like This

Customer Reviews

Most Helpful

Excellent story, great narrator...except...

Where does Patch 17 rank among all the audiobooks you’ve listened to so far?

My favorite LitRPG novel so far.


Who was your favorite character and why?

Roman, because he's who we spend the most time with.


What three words best describe Zach Villa’s performance?

can't pronounce correctly


Did you have an extreme reaction to this book? Did it make you laugh or cry?

I'd already read it, but the narrator sounded very similar to how I had imagined Roman sounding (except without a Russian accent).


Any additional comments?

Please ask Zach to learn how to pronounce words he's unfamiliar with prior to recording. Chitin, wily, err, reagent...the list goes on. He is a good voice actor but it really really detracts from his performance (and the enjoyment of the story).

Read full review

- Fitzwibble

Usual LitRPG book, but interesting

Patch 17 does not stand out in the LitRPG genre. The genre is fairly new and many books are falling into the trope where the MMO locks the players in permanently and either kills them or puts the person's body into a coma. This is one such tale. It is an easy driving force for the story. Without it the story would need a compelling reason for the characters to stay in the game. Patch 17 also goes for the trope where most of the special and unique things happen to the MC.

It's not a bad book, and it is interesting, but the story really goes nowhere. The MC does have an end goal, but it's rather flimsy and vague, he'll get there eventually. But before that he has to level up. So off questing he goes.

There are a few other negatives to the book. Firstly, as you'll hear it throughout the book, the character and item stats readouts are awful and awkward. In the kindle version it's neatly laid out with a nice readable format, audible, not so much. Secondly, there are some character transitions where the jump cut is very quick and brief with hardly a pause. It can be a little confusing. Third, there are a couple NPC backstories that the MC has a vision of. They tend to be absurdly long and have little to no impact on the story going forward. Lastly, the book just ends without any kind of resolution to anything.

Despite all of this I will be getting the next book. I'm a sucker for the LitRPG genre especially when all the special events happen to the MC.
Read full review

- Steve

Book Details

  • Release Date: 12-07-2016
  • Publisher: Audible Studios