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Publisher's Summary

Runner and company have safely left the city ahead of the siege. Completing their class promotions with barely any time to spare.
Unfortunately Runner hasn't discovered the password he needs to begin the logoff process to save the 400,000 or so crewmates left alive in this game where dying truly means death.
The game continues to shift and change with each day and as a byproduct of Runner's actions.
Not only do the rules change, but those he's with have changed. No longer simple programs, they have reached actual sentience.
Pressing himself ever onwards to learn more about the world he finds himself surprised at every turn.
On top of navigating the ever changing game, the outside world has contacted him directly. Now he has to begin to navigate the situation as a gamer, IT support, and an officer.
Of course this would all be a lot easier if he hadn't gotten captured within a few hours of leaving Crivel.
Fate seems to be stacking the deck against him as quickly as she can this time around.
©2016 William D. Arand (P)2016 William D. Arand
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Customer Reviews

Most Helpful
5 out of 5 stars
By Brian L. Manley on 09-04-16

Great follow up to book one

So many times, book two of a series is a bit of a let down. And 95% of the time book two will leave u hanging without wrapping anything up. Not This Book! It wrapped up a few details and somehow found the perfect balance between fulfillment and wanting more. I can't wait to read the third and I think last of this series.

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3 of 3 people found this review helpful

5 out of 5 stars
By MetalWingedWolf on 09-13-16


Ahh wonderful. Another fantastic title after a very appealing first book, with furthered character development and some back stories and world building. Nicely balancing the plot threads started earlier. It's finally dawning on me how strange it is to listen to a guy voicing a whole cast and getting you to believe and recognize everyone. It gets a little stretched with the growing cast at times but there are some pretty beautiful women's voices. That's just kinda badass and interesting on it's own. Loved the character direction. Would love some notice before the next one comes out in case I don't save my credits correctly.

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2 of 2 people found this review helpful

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Customer Reviews

Most Helpful
4 out of 5 stars
By Norma Miles on 10-26-16

"Black and white morality has no place here"

Would you recommend this audiobook to a friend? If so, why?

Despite not being a gamer, I very much enjoyed this book's predecessor, Otherlife Dreams, so was delighted to be gifted a copy of Otherlife Nightmares by the right's holder, via Audiobook Boom. But this time, without the underlying mystery of what had pulled the entire ship's crew into a game which killed for real, I found this story less enthralling. I prefered the emergent characters as they struggled to make sense of their existence (and my own endeavours to understand the gaming world) more appealing than the ongoing story filled with fights and daring do. Jeff Hays'narration is still superb, breathing life into the protagonists and excitement into the text. But although I wanted to know if Runner can finally resolve the ongoing problem of how to end the game but survive and save the crew (and his companions), I found this book slow going.
I am sure that any gamer or lover of fantasy set in a pseudo mediaeval time would very much enjoy this book; but in spite of a great background storyline and excellent narration, this one was not for me.

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