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By Lora S. on 04-19-17
OK! Now we're getting somewhere!
Toward the end of Mountain of Black Glass, a few of the mysteries and problems of Otherland start to be resolved. But this comes at the cost of a couple more of the main characters. There is still a lot more that needs to be resolved, though. And nearly everybody is left in a precarious position.
In fact, most of them are on the edge of danger throughout most of the book. Orlando and Fredericks have some harrowing adventures in the Egypt simulation, where they meet up with the Wicked Tribe again and encounter some members of the Circle. Renie and her crew spend an excruciatingly long time in a world that is a single enormous house where John Wulgaru kidnaps Martine. They manage to kill at least his stolen sim, knocking him offline so they can rescue Martine, but this ultimately does them little good as he resolves to go back online in another form. And Paul Jonas travels all over the world of the Trojan War, tracing the story of Odysseus backward.
Eventually, they all meet up at Troy, where Orlando becomes Achilles, Fredricks assumes the role of Patroclus, T4B becomes Glaucus, and Martine becomes Cassandra. The others are various Trojan soldiers or women, and they must fight the end of the Trojan War again – except that their version does not quite end the same as Homer’s version.
The people helping them on the outside are encountering various difficulties too. Most of them are still more or less in limbo, and it appears that (hopefully) they may be able to have some positive effect in the next book if they are not wiped out first.
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