Regular price: $34.95
Buy Now with 1 Credit
Buy Now for $34.95
I love this series and have been looking forward to reading this book, but what a let down. No risk to anyone in the book, no real foreshadowing of danger, and no conflict other than some petty arguments. But what about the dragons? Oh, they can't actually do any damage. What about the incredibly dangerous solution to the dragons? Ya, we made everyone safe from being harmed by it and the risk never comes into play anyway. the book ends up wrapping things into a quasi morality lesson. The cliff hanger at the very end and the previous 3 books will bring me back after this miss.
I listened a second time just to make sure I wasn't to critical. There is some foreshadowing of the cliffhanger at the end, but it's very minimal. if you really strain you can read into some of the subtext which seems like a plan for the next book to explore the dichotomy of reality being true no matter how much you disagree with it and wizards who seem to have the power to alter reality, dealing with unintended consequences, and the fact the wizards aren't always conscious of how their time traveling ability can be used. Meyer has a great short story with the first few chapters, a couple of pages in the middle, and the ending. The rest just feels like filler, and was repeatedly frustrating to see how the wizards were trying to solve their problems. This book feels as if Meyer has a great plan for book 5 and he wanted Fight and Flight to set it up, thought, "hey, dragons are cool" but didn't put enough focus in book 4.
107 of 116 people found this review helpful
The best way to describe this book is, if you have ever played a video game and there is a side mission that does nothing for the over all story, does nothing for the characters and is long and unnecessary..... well that is what this book is... a side mission. This won't stop me from reading the next book when ever it comes out. but it is a real shame that Scott Meyer spent a whole book for just this little "side mission"
There was really no need for this book at all. It does nothing to advance the story, nor really the characters in the arc of the series. I love the series and find Luke Daniels narration and voice work to be wonderful. Its what keeps me coming back to these book.... But this story did nothing for the series. It was 8 hours of something that could have been pushed into a couple chapters in another book that had a full arc for the series.
For what it is, its fine. just very unnecessary
12 of 13 people found this review helpful
Is there anything you would change about this book?
where are all the past characters from the last 3 books? The story line was built up loads and could go in loads of ways but it all just stopped. The time line made no sense? how long after the events of Todd did this book happen?
For me it just seemed really out of place, like a short story that was rushed to fill a gap.
Has Fight and Flight put you off other books in this genre?
I am bu no means put off this genre or the Magic series, i was just disappointed by this story.
What does Luke Daniels bring to the story that you wouldn’t experience if you had only read the book?
Everything, he makes this book what it is.
Was Fight and Flight worth the listening time?
I have to say no. I was very annoyed this was 3 times the amount of the past books and they were FAR better. this story just seemed very out of place.
Any additional comments?
I love the magic 2.0 series. the idea of the world being a simulation that only a few people have found out about is great. there are so many things that could have happened in this book to follow on from the past.
The book felt like it should have been 2/3 chapters and then the story with todd/jimmy was going to continue with other people from book 2 or something like that. Maybe this is what is going to happen but I did just feel odd.
The best part was the last paragraph... Brit and Brit... need i say more?
7 of 7 people found this review helpful
Very much enjoyed the previous books, but this one far less so. There was no actual threat or peril throughout the story and some sections dragged on far too long. The performance was as good as ever though.
4 of 4 people found this review helpful
I absolutely loved the first three books in this series. The author is genuinely funny and it comes through so often in the books. The plots were deep enough to maintain interest but light enough to be fun.
This book is not like the first three.
The characters are solid but the plot is weak. This book lacks what the first three had: genuinely new ideas wrapped into an interesting plot.
I love you Scott Meyer, but this is not your best work.
It's a sad thing when the most interesting thing that happens is on the last few pages of the book. I feel like there's a real story there.
I still give it three stars because of great characters, even if they went under-utilised.
If you loved Magic 2.0 so far, prepare for disappointment.
2 of 2 people found this review helpful
Absolutely wonderful characters, with an excellent narrator in an interesting world full of quirks and mystery.
But the primary story is literally rounding up some animals. It could have had this as act 1 of the book, and things get out of hand leading to another pointless task and that would have been fun.
But it's been 9 hours of the same boring quest.
Why can't people go to the start of the simulation? Who is the most from the future, and why aren't there more wizards after them? What happens if a wizard duplicates their own entry? Can a wizard leave earth?
No, lets turn a plot point from book 3 into a whole pointless book. What a disappointing waste. I'm not going to bother finishing it.