• by R.A. Mejia
  • Narrated by Jill Smith
  • 14 hrs and 47 mins
  • Unabridged Audiobook

Publisher's Summary

Armon Ellington died on Earth and was transported to Terra, a world governed by rules eerily similar to the RPG games he loved. He found he could gain levels, skills, abilities, and magic just like he could in those games. In addition to finding a way to become more powerful, he also found the friends and family he'd always longed for. Unfortunately, he also discovered the pain of losing them.
When the Imperare Empire attacked the village of Restrian, they killed most of the kind kobold tribe that adopted him and took many of the citizens of Restrian as slaves. Now, not only must Armon find some way to free the kidnapped citizens of Restrian but he must find and rescue the few remaining members of the kobold tribe that adopted him.
Adventures on Terra is a LitRPG adventure series


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Customer Reviews

Most Helpful

Filler over Flavor

You could easily skip this book and not miss a beat when the third one comes out. Character development is nonexistent and the new characters added are so cookie cutter that you can fill in the blanks. The overall plot isn't advanced until the last chapter. First part would have worked better as the end of the first book. The middle part is padding the page count with a mini arc that goes nowhere (could have been a good stand alone). The book finishes as a bad Harry Potter rip off, names included.

Character wise, Armon is still clueless (which is good considering how OP he is if he thought thinks through). Mary (Captain Hindsight) is still annoying, worthless, and toxic to the groups progression. Verax is one track minded that he becomes underused. Newcomer Kitsune's one character flaw is pointless given her role in the group. I would have rather seen them play up the "rescued royalty" angle for her.

As for the LitRPG elements, they seem meaninglessly tact on. Levels don't seem to matter. A group of 4 (levels 3-5) outmatch a group of 7 (levels 7+). Stats are used for jokes (Mary can't open a door or lift a glass because of her strength stat) but have no bearing on Armon duel wielding shield and spear. Characters can't keep track of their skills. Armon only uses his Aspect of the Kobold skill as a disguise vice as armor in fights.

TL;DR: Book feels like a cash grab and trying to keep the series in the minds of the community.
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- Eric Travis

i'm glad this was not my first book in this genre.

If this was the first lit rpg i would have listened too i might have dropped it. The first book was still ok but here the writer drones on and on and on. The story, for so far there is one, feels flat. after getting halfway i just don't care anymore what happens.

There are better books in this genre out there, go look for those and skip this one.
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- korneel

Book Details

  • Release Date: 09-01-2017
  • Publisher: R.A. Mejia