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Live action role-playing (or LARPing) is a real thing, believe it or not. As mixture of improve acting and strategy it is an event hard to categorize if you never heard of it before. It's not really acting, not really a sport, not really a convention, nor really a board game...it's a blend of all of these things and people really do participate in these organized events to goof off in a fictional scenario have fun with fellow enthusiasts.
This book was written in 1981, to play with the concept of what such events would be like in a future with advanced technologies used to enhance the immersion of these LARPing games. Ironically, it's spooky how close this book comes to ideas being implemented today. "Dream Park" is basically a murder mystery set in a theme park in a future where virtual reality, reality television, videogames, and special effects have become so advanced and blended together that the gamers discover that this immersion can be potentially harmful when you can't distinguish between real or fictional threats.
While the murder mystery is the over arcing threat of the story, this audiobook would mostly be recommended to listeners who appreciate ideas and concepts built around the plot rather than the plot itself. Again, written in 1981, it's a tad dated in some respects, yet it has the same imaginative feeling that opening an old journal or time capsule filled with predictions and ideas would inspire.
3 of 3 people found this review helpful
Only got to chapter 9 and just couldn't continue. Written in 1981 it comes across as very dated now. I was really looking forward to hearing this book because I like the authors and have read most of their work........but not this.
0 of 1 people found this review helpful