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Delvers LLC
- Welcome to Ludus
- Narrated by: Jeff Hays
- Length: 13 hrs and 28 mins
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Death Becomes Her
- The Kurtherian Gambit, Book 1
- By: Michael Anderle
- Narrated by: Emily Beresford
- Length: 6 hrs and 54 mins
- Unabridged
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Overall
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What you thought you knew about vampires and werewolves is wrong...so very, very, wrong. A thousand years of effort to keep the Unknown World hidden is unraveling and the Patriarch is tired. He needs to find someone to take over. He finds Bethany Anne.
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Vamp action at its' finest
- By BikeVON on 04-19-17
By: Michael Anderle
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The Godking's Legacy
- By: Virlyce
- Narrated by: Mare Trevathan
- Length: 16 hrs and 55 mins
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A legendary sword is left behind by his master, the Godking. Trapped for millennia, the sword's spirit awaits the day he'll be set free. Will his new master be worthy of inheriting the Godking's legacy?
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Most Implausible Idiocy You'll Ever Love
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Thornbear
- Champions of the Dawning Dragons, Book 1
- By: Michael G. Manning
- Narrated by: Derek Perkins
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Gram lives in the long shadow cast by his father, the late hero Dorian Thornbear. Struggling to find his place in a world where politics and wizardry appear to have replaced the need for men of might and main, he must make his own mark. Trapped within the seemingly safe confines of Castle Cameron, Gram faces both love and tragedy. His choices will not only define himself but serve to remind others of his family's legacy and the reason only a fool threatens those a Thornbear protects.
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An excellent story by an exceptional author
- By JW on 02-28-15
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Dungeon Deposed
- By: William D. Arand
- Narrated by: Andrea Parsneau
- Length: 13 hrs and 19 mins
- Unabridged
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Ryker only has one goal in his life right now: Turn a certain adventuring guild into a flaming wreck while dancing merrily through the smoldering ruins. All for the chance to get back at a handful of people. It isn’t as if they didn’t deserve it either. They had driven him from his home. Chased him physically from the very guild house itself. Simply because he wasn’t as strong as they expected him to be. As strong as he’d expected himself to be. He’d returned the next day and left with something he’d hidden away and told no one about when he found it in one of his few Dungeon Dives.
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Dungeoneering 101, how to become a dungeon for fun
- By LITRPG Audiobook Reviews on 06-01-18
By: William D. Arand
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The Bathrobe Knight: Volume 1
- By: Charles Dean
- Narrated by: Matthew Broadhead
- Length: 12 hrs and 2 mins
- Unabridged
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Darwin, a video game addict, is sitting in his bathrobe and slippers playing his favorite MMO on a Christmas night when an uninvited guest breaks into his house to steal his belongings. After the scuffle is over he finds himself transported into one of the sword and magic RPG-style MMOs that he has always loved to play, albeit one he has never heard of, where he has to overcome trials and tribulations at every turn as he fights for his life alongside new companions.
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Pleasantly surprised!
- By Dave Willmarth on 11-15-17
By: Charles Dean
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Finn Fancy Necromancy
- The Familia Arcana, Book 1
- By: Randy Henderson
- Narrated by: Todd Haberkorn
- Length: 11 hrs and 44 mins
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Finn Gramaraye was framed for the crime of dark necromancy at the age of 15 and exiled to the Other Realm for 25 years. But now that he's free, someone--probably the same someone--is trying to get him sent back. Finn has only a few days to discover who is so desperate to keep him out of the mortal world and find evidence to prove it to the Arcane Enforcers. They are going to be very hard to convince since he's already been convicted of trying to kill someone with dark magic.
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Witty New Fantasy Voice
- By Tango on 04-26-15
By: Randy Henderson
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Dying Bites
- Bloodhound Files, Book 1
- By: D. D. Barant
- Narrated by: Johanna Parker
- Length: 9 hrs and 10 mins
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Her job description is the "tracking and apprehension of mentally-fractured killers". What this really means in FBI profiler Jace Valchek's brave new world - one in which only one percent of the population is human - is that a woman's work is never done. And real is getting stranger every day. Jace has been ripped from her reality by David Cassius, the vampire head of the NSA. He knows that she's the best there is in the business, and David needs her help in solving a series of gruesome murders of vampires and werewolves.
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Not a yawner!
- By K on 09-17-12
By: D. D. Barant
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More Than a Game
- Fayroll 1
- By: Andrey Vasilyev
- Narrated by: Adrian Niro
- Length: 10 hrs and 58 mins
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Tasked with a new assignment, journalist Harriton is given explicit orders to write a series of articles on the Virtual Gaming World of Fayroll and its developers. Harriton grudgingly accepts the assignment but soon finds himself enthralled by the virtual fantasy world and its amazing quests, unpredictable challenges and nearly endless possibilities.
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Story seemed good but the reader...
- By Kindle Customer on 03-21-18
By: Andrey Vasilyev
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Touch the Dark
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- By: Karen Chance
- Narrated by: Cynthia Holloway
- Length: 12 hrs and 5 mins
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Cassandra Palmer can see the future and communicate with spirits - talents that make her attractive to the dead and the undead alike. The ghosts of the dead aren't usually dangerous; they just like to talk...a lot. The undead are another matter. Like any sensible girl, Cassie tries to avoid vampires, but when the bloodsucking mafioso she escaped three years ago finds Cassie again with vengeance on his mind, she's forced to turn to the vampire Senate for protection.
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On and on and on with no point....OMG so ANNOYING
- By Katherine on 04-09-13
By: Karen Chance
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The (Sort of) Dark Mage
- Waldo Rabbit Series, Book 1
- By: Nelson Chereta
- Narrated by: Gary Furlong
- Length: 10 hrs and 57 mins
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The (Sort of) Dark Mage is the story of a young man named Waldo who grows up in a world where monsters, the undead, and dark magic are part of everyday life. He is forced to go on a journey to prove himself and soon discovers that his beliefs don't fit into the wider world.
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Engaging, but has no ending.
- By Ryan on 07-30-17
By: Nelson Chereta
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Charming
- Pax Arcana, Book 1
- By: Elliott James
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John Charming isn't your average prince... He comes from a line of Charmings - an illustrious family of dragon slayers, witch-finders and killers dating back to before the fall of Rome. Trained by a modern day version of the Knights Templar, monster hunters who have updated their methods from chain mail and crossbows to Kevlar and shotguns, John Charming was one of the best-until a curse made him one of the abominations the Knights were sworn to hunt.
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Charming is Like Dresden in wolves clothing
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The Silent Blade
- The Seven Virtues, Book 0.5
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- Length: 2 hrs and 11 mins
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The Downs, the poor district of the city of Avarest, is home to cutthroats and thieves, pickpockets and prostitutes, all of whom pay tribute to one of two powerful crime bosses. It is also home to Aaron Envelar, a disillusioned sellsword known as the Silent Blade, who cares nothing for the criminal overlords or their schemes, who only wants to survive and make a little coin. But when a group of thugs steal his mother’s necklace, the only link he has to his murdered parents, Aaron decides that sometimes gold isn’t enough - sometimes, blood is the only payment worth taking.
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Good read and listen..
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By: Jacob Peppers
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good BUT...
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In The Waste, every fantasy creature, fairytale demon, or mythological monster exists. From orcs, to neriads, ogres, trolls, wraiths, elves, harpies, and even beastmen. They all exist, and all despise humankind. In the ruins of the west and east coasts, new governments have arisen. With new jobs. Vince is a Ranger, a profession whose sole job duty is surviving in the waste, and taking missions from the Ranger Guild. Be it courier services, escorts, or simply exploring tombs and cities.
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Betrayed by those closest to him, Finn Caldwell thought he’d escaped his life of violence and deception. But when a frantic message from his estranged sister draws him into the Realms, the world’s most advanced holographic reality game, Finn is forced to embrace his deadly skills once more. Armed with a mysterious artifact known as a Godhead, Finn becomes the warrior-mage Gryph. Yet, things are not as they seem and to save his sister, he must escape a sentient dungeon by defeating its master the Barrow King.
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War Aeternus: The Beginning
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Lee is a quiet and unassuming office worker who leads a life of solitude, comfort, and routine. Day in and day out, he shuts off his brain, keeps his head down, and goes about doing his job and minding his own business. That is, he does until a drunken god shows up randomly one day and whisks him off into another world, demanding that Lee serve as his pawn in a game between the gods. Now, trapped in a completely different world full of danger, magic, and creatures, Lee has to figure out how to stay alive long enough to make it back home.
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What listeners say about Delvers LLC
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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Overall
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Performance
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- C.T.
- 02-25-17
Like an R-rated Dungeons and Dragons cartoon
Since Mark Twain did A Connecticut Yankee in King Arthur's Court, there's always been a desire by some people to be the guy who goes to a fantasy world in order to make use of their knowledge to take over. Err, I mean be a big hero. My favorite of this subgenre is probably Army of Darkness followed by Eric Flint's Ring of Fire series. Still, Blaise Corvin's Delvers LLC has probably supplanted the latter as my second favorite of all time. The only reason it's not at the top is because, well, Bruce Campbell.
The premise is Jason and Henry are a pair of martial arts enthusiasts who get kidnapped by the Great God Dolos (bolded for emphasis). Dolos is effectively a being akin to Q from Star Trek: The Next Generation only obsessed with Dungeons and Dragons or World of Warcraft (depending on what decade you grew up in). He's omnipotent or close to it and has populated a planet with elves, humans, goblins, beast people, and orks.
Even more so, he's created a bunch of dungeons spread across the planet full of treasure as well as magical items designed to simulate leveling up. Dolos outfits the pair with a couple of orbs and tells them to go onward, Christian soldier, and kill some monsters for loot. The rest of the book follows them in their confused attempt to deal with the fact they're now trapped in a Gygaxian death world.
As the writer of the Supervillainy Saga series, I'm aware of a rule which Blaise Corvin seems to be, which is that any premise can be sold to the reader as long as its implication are well thought out as well as presented sincerely. The idea of a god playing hack and slash rpging with real people is absolutely insane but it works wonderfully because the characters take it seriously. They discuss things ranging from: "is it right to kill people", "are the monsters we're killing actual people", "how do we survive in a world based on violence", and "can we get home?"
If I have any real complaint about the book, it's that Jason and Henry are a little too well-adjusted to the insanity around them. I'd have thrown in a bit more, "Is that a ****ing elf? That is a ****ing elf!" Then again, Jason has the ambition of nailing a cat girl before he discovers they're not the anime kind so I can't complain too much. Jason and Henry may be both straight men but they each have specialties with the former being a trained soldier while the latter having a science-fiction/fantasy background.
Really, I'm pleased to say the supporting cast from Ludus is even more interesting than the protagonists. Mareen and Uluula are more than mere love interests for the character with the former being a fairly well developed fantasy archetype (farm girl turned adventuress) while the latter is a Space Elf stuck on a planet full of primitive screwheads. I'm also pleased Corvin tackled the issues of romance, courtship, and sexual taboos are different on Ludus than Earth. It may sound a bit peculiar but I'm actually interested in seeing if Corvin will tackle polyamory in the setting. The rest of their adventuring company is also entertaining with their own arcs and story beats.
Dolos, himself, is a great character and a fine fantasy villain that comes close to being Handsome Jack levels of hateable. For example, one thing I loved is how he misleads the various races into killing one another while making it seem it's all in good vs. evil fun. That's some dark and disgusting stuff from a man who is just doing this as a giant experiment. The cover of my copy really captures what a smug jackass he is, complete with little crown.
A fair warning for more sensitive souls, part of how the book sells its premise is the fact violence is unsanitized. People die horribly in the setting and Ludus is kind of a hellhole where the strong prey on the weak. There's allusions to rape and sexual slavery as well as one scene where a female character has to fight off a sexual predator. The dissonance with the colorful premise gives the book a distinct flavor, though.
In conclusion, I recommend Delvers quite strongly. It's entertaining and has an original premise with characters I actually care about. The women are arguably more interesting than the men but I wanted them to hook up with their love interests--which is rarely something I care about in books. I also like the set up for a full-length series as a lot of seeds are planted for the eventual fall of Dolos (or not).
9/10
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- Midwestbonsai
- 04-04-17
takes some sustained effort to get into
Henry and Jason suddenly find themselves on Ludus, a strange and violent planet run by the homicidal god, Dolos. They are given a bag of goodies and instructions to either save the world, have a chance to return to Earth, or more likely die in the effort.
The story is an unapologetic fictional creation of a roll playing video game (RPG). Henry and Jason can gain points, improve their magic skills and get better weapons and knowledge with their efforts and successes. Ludus is full of Orcs, Goblins, Hell Hounds and other demons who simply want to kill everything and everyone. Ludus is mostly inhabited by transplanted humans, but also a host of other humanoid aliens, some friendly, some not. Ultimately, Henry and Jason must kill or be killed.
There is a sense of unreality throughout the story, like the main characters could simply wake up from a bad dream. They are perhaps a little too lucky at everything they face. And like a video game, the challenges get harder with their greater skills and weapons. Though Dolos says he doesn’t expect them to live, he has given them extreme advantages.
Delvers LLC starts off slowly and takes some sustained effort to get into. But with the effort comes a very entertaining listen. There is plenty of action and clumsy love interests to keep the listener involved. To the author's credit, it doesn't take itself too seriously and is pretty funny. The story is cartoonish and somewhat unbelievable – like a game; but that is the point and is true to itself.
The story is performed by Jeff Hays, who does a very good job. The characters are clearly differentiated and sound true to their personalities. He generally stays out of the way, just giving enough interpretation to allow the listener’s imagination to fill in the rest.
Delvers LLC is like watching over the shoulder of someone playing a video game. It is very entertaining and full of action and video violence. The characters are defined early, but evolve into something resembling real people. Though you really don’t expect them to fail, the action is engaging. If you enjoy roll playing games, or the recent genre of bringing these games to fiction, you should definitely put this novel at the top of your list. A good dose of humor throughout the novel keeps it fun too. Delvers LLC is not listed as a series, but is clearly written as one. It neither ends, nor wraps up the story. If you like it, you will want to continue on to book 2 when it is released. Recommended for the intended audience.
Note: Appropriate for the right young-adult audience. Keep in mind there is graphic violence, sex and adult language. The equivalent of an R rated movie.
Audiobook was provided for review by the narrator.
Please find this complete review and many others at my review blog
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- justin
- 02-27-17
bad cover art almost lost my attention
great story, good reader, the cover art was so crude it made me think the book might be too. Glad i gave it a shot, surprisingly refreshingly take on fantasy/ modern mix.
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- STLCajun
- 12-20-17
Only Edgy Like A Teens Diary
This book reads like a 14 year old boy wrote it. You are reminded over and over (and over) about how sad and tragic the main characters are. The need to empathize with them is shoved down your throat and after the third or fourth mention of their tragic history you just stop caring. They are constantly comparing themselves to their other friend and being painted with every "stoic hero" stereotype there is.
The storyline with a god that simultaneously doesnt care & hates the characters, but seems to lavish them with more attention than any other beings makes so little sense. It just seemed like a Mary Sue set up. New characters are kinda just jammed into the story when the narrative needs an extra body for the storyline, you end up not givng two shits about them.
The women are one dimensional and the hyper focus of describing their physical attributes just ripped me out of the story. I mean, did the reader really need to be told the woman was "sexy" multiple times; especially after you finished describing her nipples and phat ass? The women barely have an internal thoughts that dont revolve around a shitty mangas version of "oh i hope senpai loves me too". And even when in danger, stereotypes of women being distracted by pretty things and shopping get poorly written into the story.
All the R rated violence and themes of rape and hyper violence against women; including detailed sexual deaths; just felt like the author was trying to force "mature/edgy" content into his story and instead it came off as creepy voyeristic fetish fullfillment.
Lastly why are there shitty special effects in the audible? if you need an echoing effect to get the listeners to know a character is thinking something instead of saying it, write the inner monologue more distinctly I had high hopes for this LitRPG, but I think book 1 is where i stop with this series.
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- The Super-duper Amazing Silver Golem
- 02-04-17
It's good enough, you filthy Terrans.
Delvers LLC has its ups and downs, gaining more traction with an audience the longer they are willing to listen.
On the plus side, the setting and ideas are interesting without requiring a tedious amount of explanation. While it does take a bit of listening, the story gains better traction as it’s being told.
At first everything seems pretty simple, even standard, for this type of novel. Two men, Henry and Jason, are teleported to a random spot in a fantastical fantasy world designed by the hilariously self-centered god Dolos, given a bag of random stuff, and a goal: If they become rulers of the world Dolos built, then they can go back home.
Henry and Jason spend most of the book getting into trouble as they learn how Dolos’ world seems to run itself and discover that it seems ridiculously close to something a game designer would come up with. There are races that seem close to what one would see in most fantasy novels, there is magic that is possible to level up, and monsters that appear with anatomy that doesn’t make sense.
The action sections of the story are also attention grabbing without being bogged down with to much talking and over analyzing of every action each character takes, a typical pitfall of the LitRPG subgenre, keeping those sections as tense and fast paced as they should be.
On the downside, “Delvers LLC” is far from an audio book masterpiece. While the plot does grow on you, the pacing has an odd stutter to it.
Characters almost seem bipolar at times due to this as chunks of backgrounds’ and moral code seem to be added to fit actions in a situation and not the other way around. Jason and Henry, for example, go from confident, to unconfident, to sadistic, to kind, to insightful, to ignorant within similar situations interchangeably. The makes them hard to pin down as separate beings at first since they both seem to share personality traits only to display them at different times. Luckily, as the book goes on things seem stabilize and characters become more consistent in their behavior.
The other portion of the downside is confusing tone of the book. Events flip from light hearted and brash to darkly twisted and creepy at the drop of a hat and then, on top of it all, there is the weirdness of the romances in the story. Romance is robotic and stiff in a way that makes one want to just skip entire sections of the audio book.
Narration was also fairly stiff. If it wasn’t for Jeff Hays’ wonderfully funny portrayal of Dolos’ arrogant voice, his contribution to this story as a narrator would have seemed almost non existent and most his female voices made those characters seem angry at all times for some reason.
This book is recommended to an adult audience that sees it as their mission in life to play video games and listen to every plot where normal people are forced into a video game like situations. Also, as a warning this book was clearly mint to set up characters for a plot in a book two so it doesn’t really have a conclusion, just a cliffhanger after a while.
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- Kevin
- 03-08-18
Update - even worse
Update:
I didn't think it could get any worse. Do you like horny nerds obsessing about 'cat girls' for dozens of pages? Female characters who belong in the pages of 40s-era softcore porn novellas? Sophomoric, masturbatory 'relationships' based off of instant attraction and literal slavery? All wrapped up in s***ty plot and writing? Me neither.
Original review: The dialogue in this book and was so rigid and unconvincing that I thought it was a poor translation. Turns out that that's just how the author writes. if you want two 'best friends' with all of the chemistry of a bad Tinder date, look no further. I generally have low standards for litrpg (guilty pleasure), but this is probably the worst example of the genre I've encountered - including books that actually WERE poor translations.
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- Robert
- 01-02-18
This was a terrible story from beginning to end.
Oh boy,
The author has some SERIOUS issues with women, and I mean SERIOUS.
WHO HURT YOU?!
The main characters are terribly unlikeable, the "romances" are downright stupid, and the constant reminder about tits and asses is obnoxious. The author writes like a 12 year old boy, or a middle aged man in his mother's basement.
I feel like my time has been wasted, and I can't get those hours back.
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- Forrest
- 02-01-17
Interesting spin on the litrpg genre
I was initially hesitant about this story. I generally don't like stories with little build-up or back story but I kept listening and the story grew on me. Jason and Henry are summoned to a world where technology is forbidden and the main diety is an eccentric egomaniac. They learn about their new world together and as they learn, so does the reader. The world slowly appears to be very similar to that of an MMORPG. The protagonists form a group/guild and develop relationships with a diverse group of inhabitants. The dialogue between the main characters is interesting and covers many social issues. The banter between Henry and Jason moves between serious and comedic quickly. Jeff Hays does a great job with the voices of the main characters, accents, as well as the female voices.
This story is definitely an opener to a series and the author's concept is broad enough that this could become a very elaborate series. If you like the genre this will be a series with lots of potential.
Word of warning, although not very graphic there are mentions of sexual behavior, graphic violent scenes, and although not detailed, rape comes up. The author doesn't dwell on this topic but I wouldn't listen to this story around my kids.
I was voluntarily provided this free review copy audiobook by the author, narrator, or publisher.
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- LITRPG Audiobook Reviews
- 01-24-18
Ludus, a great place for a family get away.
Welcome to Ludus was my introduction to Blaise Corvin, and my introduction to Gamelit stories. This man is a writing BEAST. He is like a runaway train powered by quantum level energy drinks! He hits the ground not running, but on futuristic sky cycles that have no mufflers. The story starts with an abduction from Earth to the planet Ludus, by the Great God, Dolos (Hail, Dolos!!). Henry and Jason, the abductees, find themselves in a deadly land they are completely unfamiliar with, must contend with magic, and discover their technology won't function because certain types of metal just can't survive on Ludus. In order to survive they have to eat a device so that they to can gain powers and survive in their new home.
From this point the story takes off like it was written in gasoline ink, and someone struck a match. Jeff Hays is that match. This man does voices better than Mel Blanc; that cartoony wuss Blanc couldn't do women's voices. Shoot, Hays makes you believe he has chicks dubbing their voices and letting him get the credit. Each character is distinctive, both male and female, and his emotional inflection is top of the line Dolby THX quality stuff.
This world is rife with beast men, elves . . . er, sorry Areva, orcs, goblins, etc. It takes old fantasy tropes runs them through a paper shredder, slaps that with some paste, and paper maches it into something modern, fun, and original. I loved watching Henry and Jason level up and meeting their party members. Dolos is the best. Gotta love the Great God. His shiny pate brings warmth and glory to the world. Just don't let him notice you.
Anywho. This entire series is fantastic. It's like they shot this book into outerspace, and it got belted with cosmic rays, and when it returned it had gotten super powers. It's that FANTASTIC. Soon the will be 4 of them in this series. Give your brain some candy, go listen to this audible book now before you die and miss out on all the greatness that is Ludus!!!
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- DVisor
- 05-18-17
Where has this book been all my life?
All around great books. Characters were all well written and unique. Plot was great. Gaming aspects or fantasy aspects were solid enough to build a world around it. Reading by Jeff Hays is and always will be great.
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