Children of the Mind : Ender's Game

  • by Orson Scott Card
  • Narrated by Gabrielle de Cuir, John Rubinstein
  • Series: Ender's Game
  • 13 hrs and 24 mins
  • Unabridged Audiobook

Publisher's Summary

The planet Lusitania is home to three sentient species: a large colony of humans; the Pequeninos; and the Hive Queen, who was brought there by Ender Wiggin. Once again, the enemy (the Starways Congress) has gathered a fleet and is threatening to destroy Lusitania. Ender's oldest friend, Jane, an evolved computer intelligence, is trying to save the three sentient species of Lusitania, but the Starways Congress is destroying the computer world she lives in.Children of the Mind is the fourth and final volume in the original Ender Saga by Orson Scott Card, winner of the Hugo and Nebula award.


What the Critics Say

"This is a worthy ending to what might be styled a saga of the ethical evolution of humanity, a concept seldom attempted before and never realized with the success Card achieves here." (Booklist)
"Card's prose is powerful." (Publishers Weekly)


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Customer Reviews

Most Helpful

2 Clear Schools of thought.

Reading the reviews, I found two prevailing views. "Bravo" and "Boo!". Little in between. The "Bravo"'s enjoyed a thoughtful and insightful tale telling. The "Boo"'s missed the action found in the first novel of this series Ender's Game.

Read what the auther says . . .
. . ."I have never found it surprising that the existing sequels -- Speaker for the Dead, Xenocide, and Children of the Mind -- never appealed as strongly to those younger readers. The obvious reason is that Ender's Game is centered around a child, while the sequels are about adults; perhaps more importantly, Ender's Game is, at least on the surface, a heroic, adventurous novel, while the sequels are a completely different kind of fiction, slower paced, more contemplative and idea-centered, and dealing with themes of less immediate import to younger readers." . . .

He further went on to separate the two tales. Saying that Ender's Game stands on it's own. The following 3 books are their own tale.

Bottom line: They are all great books, but if you seek action stop at Ender's Game. Good thought provoking writing continues in the other books in the series, but much less action oriented.

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- EFH52

Terrible, doesn't do the series justice

Flee while you can! Don't waste your money on this book. The reading is fine, but the book itself is TERRIBLE! I'm a big fan of Orson Scott Card's, and I've read just about every Ender book in the series, but this is just awful - I couldn't make it through the book, try as I might. In my opinion, after the second half of Xenocide the story just went downhill.

The dialogue is just impossible to bear - it's like being stuck in a car with people who bicker ALL THE TIME and just won't let up. And it's not even interesting bickering, it's just a lot of mindless soap-opera-esque banter that just makes you want to drive off the edge of the highway to provide sweat relief to yourself, your stereo, and anyone else nearby who might have had the misfortune of overhearing your audiobook.

Ok here's my advice: if you felt like the later portion of Xenocide was really great (i.e. that extra-special form of travel and the "creation" of certain individuals from a key character), then ignore my opinion. However, if you thought "OK that was a little lame, but _surely_ the next book will make it all better." then heed my warning! Save yourself! It's not too late!

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- Corey

Book Details

  • Release Date: 08-04-2004
  • Publisher: Macmillan Audio