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Publisher's Summary

It was the end of World War II. FDR's New Deal had redefined American politics. Taxes were at an all-time high. The bombing of Hiroshima and Nagasaki had created a fear of total annihilation. The rise of secret government agencies and sanctions on business had many watching their backs. America's sense of freedom was diminishing... and many were desperate to take that freedom back.
Among them was a great dreamer, an immigrant who'd pulled himself from the depths of poverty to become one of the wealthiest and most admired men in the world. That man was Andrew Ryan, and he believed that great men and women deserved better. So he set out to create the impossible: a utopia free from government, from censorship, and from moral restrictions on science, where what you gave was what you got. He created Rapture - the shining city below the sea. But this utopia suffered a great tragedy. This is the story of how it all came to be... and how it all ended.
©2011 Take-Two Interactive Software, Incorporated (P)2012 Tantor
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Customer Reviews

Most Helpful
4 out of 5 stars
By Jason on 06-29-12

YAAY! Finally . . . Wait, What!?

Would you recommend this audiobook to a friend? If so, why?

Yes, for those who played the game it is essentially the prequel.

What was one of the most memorable moments of Bioshock: Rapture?

Unfortunately, the ending. I don't do spoilers.

What about Jeffrey Kafer’s performance did you like?

solid and consistent.

Was this a book you wanted to listen to all in one sitting?

No, it is vast, deep and sometimes cumbersome. The characters and happenings are so vast that there may be times you want to shut it off to try to absorb it.

Any additional comments?

I have waited for this book for years, since the first game came out. This is not a direct translation of the game. It is entirely the prequel. It describes the origins of Rapture and all of the major players.

It left me feeling empty. I can't see to play the game and I was hoping it was the direct game translation and would bring some of that excitement, it wasn't and really didn't. That is not to say it wasn't good. For those who played the game it will add depth and explanation. For those that won't play it, it is a foray into strange political intrigue.

The main character Andrew Ryan is obsessed with building a "utopian" world underwater to escape the dangers of living on the land post WWII. Once this is done, hIs failed leadership decisions turn the world into chaos and destruction worse than anything happening on land. A power struggle ensues and between Ryan and his two antagonists, Dr. Lamb and Fontaine, they provide an all-encompassing view of three types of societal living without regulation. Capitalism, Communism, and Anarchy are explored and it turns into an underwater hell that threatens to kill them all slowly.

In many ways this could be taken more like critical literature than just an entertaining novel about a video game story. Don't be fooled by the game or the title this subject matter is deep, no pun intended. If you are into political theory, sociology, psychology or just want to know how Bioshcok began, this is a very interesting read and you MUST read it to fully understand it.

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32 of 34 people found this review helpful

4 out of 5 stars
By Temporal Singularity on 06-25-13

This needs to be a movie.

I bought this book on a lark. I have heard of the game, but never played it. I quickly however enjoyed the story. The whole time that I was listening to it, I was envisioning this as a movie. It is a bit twisted and gory at times, but I still liked it.

I liked the narrator a lot. I have not listened to him before, and I have about 160 books. The only issue I had with him is his accents. One of the main characters, Bill, was supposed to have a cockney accent. Bill however sounded more like a Vermonter than a Brit. He also could not do a Brooklyn accent very well either. But I loved his voice and cadence. He kept me interested.

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7 of 7 people found this review helpful

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