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The basics are here, but the volume of all the players must be within a better, narrower range of quiet to loud; as it is, one is so loud you have to turn it down, and the next is so quiet, you have to turn it up.
This volume problem also varies by character, which makes it worse. One character is always too loud and another is always too quiet; this distorts the relationships of the characters. I hope you keep trying, and just fix these fundamentals.