Empire of Imagination

  • by Michael Witwer
  • Narrated by Sam Witwer
  • 7 hrs and 59 mins
  • Unabridged Audiobook

Publisher's Summary

The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has written a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin, to his untimely death in 2008.
Gygax's magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and '80s and irreversibly alter the world of gaming. D&D is the best-known, best-selling role-playing game of all time, and it boasts an elite class of alumni - Stephen Colbert, Robin Williams, and Junot Diaz all have spoken openly about their experiences with the game as teenagers, and some credit it as the workshop where their nascent imaginations were fostered.
Gygax's involvement in the industry lasted long after his dramatic and involuntary departure from D&D's parent company, TSR, and his footprint can be seen in the genre he is largely responsible for creating. But as Witwer shows, perhaps the most compelling facet of his life and work was his unwavering commitment to the power of creativity in the face of myriad sources of adversity, whether cultural, economic, or personal. Through his creation of the role-playing genre, Gygax gave two generations of gamers the tools to invent characters and entire worlds in their minds.
Told in narrative-driven and dramatic fashion, Witwer has written an engaging chronicle of the life and legacy of this emperor of the imagination.


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Customer Reviews

Most Helpful

The Man Who Created Worlds

Gary Gygax and his Magnum Opus " Dungeons & Dragons" changed the world. Doubt this? play any video game, or go the movie, or watch HBO and you will see the DNA of D&D. A fantastic take that grabbed me and would not let go.
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- Tim Branann

Terrific Reader Terrific Read

Very enjoyable story HIStory while also providing not only Gygax's story along with the history of D &D Great reader and starting most chapters with an actual scenario brilliant giving those unfamiliar with the game a real sense of its now legendary legacy. I owned a small mapping company in the early days of Gen Con and it was pure delight to read about people like Tim Kask etc who we interacted with in those early days when my sons would trade our map stamps for products.
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- Moira "avalonarchives"

Book Details

  • Release Date: 02-09-2016
  • Publisher: Audible Studios for Bloomsbury