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First, I am not a gamer. Second, I try to find books that inform me about subjects unfamiliar. This book will inform and excite those seeking to understand the attraction of games. It will inform people with family members and friends who spend hours, in the dark, competing with others on-line.
The book combines gaming history, psychology of gamers, programming, and the development of gaming as an art form.
The book is wonderfully written and read by Tom Bissel. It will keep the interest of anyone who listens.
5 of 5 people found this review helpful
With the exception of a handful of hours at Goldeneye and Super Mario Galaxy, I haven't played video games since the days of the SNES. Sometime last year, I saw what kids these days were playing and was quite frankly was scared. Not because of the super violence in them. But because the apparent limitless entertainment possibilities of them seemed to threaten my business - movies - with obsoleteness. I've been looking for a book about video game aesthetics and with this I finally found it. The narration is personal and casual - making me wish that more authors did their own narration instead of hiring "professionals".
3 of 3 people found this review helpful